Firewatch Review

I’ve recently gotten into video games that are more about storytelling than button-mashing. One game that totally blew me away is Firewatch by Campo Santo. In the game, you play Henry, who’s trying to escape his personal problems by working as a fire lookout for the summer. Unexpected events make the summer much more eventful than Henry had planned, leading him to a mysterious investigation that makes him reflect on his life back home.

The gameplay involves interacting with the only other person Henry will have contact with through a walkie-talkie and completing various fire watch tasks. It strikes a great balance between storytelling and engaging activities. I found the personalities of both Henry and his walkie-talkie companion to be well-developed, and the dialogue choices allowed me to respond authentically.

I completed the game in a little over six hours, so it’s perfect for anyone who struggles to find time to play games. I’d recommend it to anyone interested in a game with a heavy emphasis on storytelling and great visuals.

#feed-the-machine


Setting Up an Email List

As I work on setting up my first webcomic, I’ve realized how much work there is to do outside of creating the comic itself. One of the things I wanted to be sure to do from the beginning was to provide an option for readers to receive the comic via email so they wouldn’t have to remember to visit a website to read the latest episode.

I’ve created some images for the sign-up and welcome emails that will be sent to new newsletter subscribers. Check back next week for details on how to sign up.

#create-create-create


WiP Ep. 5

I’m setting up my comic by creating individual panels in separate Clip Studo files and then assembling them into a full-page version, a mobile version, and one for the web and smaller devices. This gives me more flexibility in the layout even after finishing the panels. This is the layout for episode 5 of My Super Ex.

#create-create-create


Outman Development

As we approach the launch, I will be examining some of the key characters from My Super Ex more closely. Outman was originally designed as a block-headed frat boy, but over time, his personality and square-shaped appearance have become more gentle and refined, as you can see today.


More to Come

Maddie and Outman are just two of the many characters planned as the My Super Ex story develops. Stick around to see who else from Super City will show up as part of the story. 



Maddie Development

Leading up to the launch, I’ll be taking a closer look at a few of the main characters. This is Maddie, from her first panel in the first comic 2 years ago, to her current look. 

#take-a-look


Super City

I had just as much fun creating Super City as I did creating the characters for the comic. To make the story feel real for the reader, I had to make it feel real for myself. I spent a lot of time thinking about the environment, where events would take place, and how to move characters from one place to another, which was a big help when I was stuck in the middle of a particular story. To take things to the next level for myself, I created a 3D model of the city while plotting and writing. It gave me a feeling of being in the middle of the action and helped me shape the story.

#create-create-create


WiP-Prologue 01

The progress of making a single panel, from a thumbnail to a finished comic. It takes me a while to make each panel, it’s fun to see the idea go from rough to finished so quickly. 

#create-create-create


Through the Woods by Emily Caroll

“I read Through the Woods by Emily Carrol when I was in my late 30s and struggling creatively and emotionally. I can’t recall why I purchased the book, but it was the first comic or graphic novel I had ever read, except for Watchmen a decade prior. This book played a crucial role in my life, as I may not be working on my own comic today without it.

It’s a fantastic compilation of horror stories, each one building suspense til the brilliant end. The layout of the pictures and words are creatively intertwined, further building the tension of each story. If you enjoy horror comics or don’t mind a bit of dread and suspense in your comics, I highly recommend this book.

Check it out

Feed the Machine: It’s not just about what you get from your creative habits but also what you put into it. Here are some posts I’ve collected to keep my inspiration high.